Q214142
Sign in to saveopen source, turn-based strategy game with a high fantasy theme
Key facts
- Original authors
- David White and others
- Initial release
- 1.0 / October 2, 2005 ; 20 years ago ( 2005-10-02 )
- Stable release
- 1.18.7
- Preview release
- 1.19.23
- Written in
- C++ , Lua , Python
- Platform
- Windows , macOS , Linux , Android , iOS , AmigaOS , MorphOS
- Available in
- 55 languages
- Type
- Single-player , multiplayer turn-based strategy
- License
- GPL-2.0-or-later
- Website
- www .wesnoth .org
- Repository
- github .com /wesnoth /wesnoth
via Wikipedia infobox
Official website
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wesnoth.org →Link to the official site · 1,428 chars · not written by Vinony
Wikidata facts
- Official website
- www.wesnoth.org
- Image
- The Battle for Wesnoth 1.12 title screen.png
Show 10 more facts
- Commons category
- Battle for Wesnoth
- Commons gallery
- Battle for Wesnoth
- publication date
- 2003-06-18
- software version identifier
- 1.19.23
- minimum number of players
- 1
- maximum number of players
- 9
- source code repository URL
- github.com/wesnoth/wesnoth
- social media followers
- 701
- data size
- 468
- itch.io URL
- wesnoth.itch.io/battle-for-wesnoth
Sources (15)
via Wikidata · CC0
~18 min read
Article
The Battle for Wesnoth is a free and open-source turn-based strategy video game with a high fantasy setting (similar to J. R. R. Tolkien's legendarium), designed by Australian-American developer David White and first released in June 2003. In Wesnoth, the player controls a particular faction/race and attempts to build a powerful army by controlling villages and defeating enemies for experience. The game is loosely based on the Sega Genesis games Master of Monsters and Warsong.
Gameplay