
is a 1994 platform game developed and published by Konami for the Super Nintendo Entertainment System. It is the only game in the Rocket Knight series to be released on a Nintendo console, and was directed by Hideo Ueda. Sparkster is a sequel to the original Rocket Knight Adventures for the Sega Genesis, though it is a different game than the similarly titled Genesis sequel, Sparkster: Rocket Knight Adventures 2.
is a 1994 platform game developed and published by Konami for the Super Nintendo Entertainment System. It is the only game in the Rocket Knight series to be released on a Nintendo console, and was directed by Hideo Ueda. Sparkster is a sequel to the original Rocket Knight Adventures for the Sega Genesis, though it is a different game than the similarly titled Genesis sequel, Sparkster: Rocket Knight Adventures 2.
== Gameplay == thumb|left|Sparkster Total! described Sparkster as a "platform blaster". The eponymous main character is Sparkster, an opossum knight who fights an army of yellow wolves and robots. He is armed with a sword that can fire energy bolts and a rocket pack that allows him to fly short distances. The gameplay remains mostly the same as in Mega Drive/Genesis games, with the most notable change being the addition of a short-distance rolling dash. At the end of every level, Sparkster battles a boss, and the level is complete when it is defeated. The third (second in Easy) stage consists of Sparkster riding a robot-ostrich in an auto-scrolling level, while the seventh (fifth in Easy) consists of a top-down shooter level. One major difference is that the game's final level depends on the difficulty the player selected. On easy, the game culminates with battle against Axel Gear, but on normal, the story continues with Sparkster fighting the leader of the Wolves on the next level. On hard difficulty, the game continues beyond that, with the true final stage.
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