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Swordquest

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Swordquest is a series of action-adventure video games developed and published by Atari, Inc. in the 1980s for the Atari 2600. It was developed as part of a contest, consisting of three finished games, Earthworld, Fireworld and Waterworld (with these titles occasionally appearing on cartridge labels and boxes with capitalized central Ws, e.g. EarthWorld), and a planned fourth game, Airworld.

Wikidata facts

Country of origin
United States
Publisher
Atari, Inc.
Developer
Atari, Inc.
Platform
Atari 2600
Distribution format
ROM cartridge
Designed by
Tod Frye
Show 5 more facts
input device
joystick
title
Swordquest
publication date
1980-00-00
language of work or name
English language
narrative motif
fraternal twins
Sources (2)

via Wikidata · CC0

~15 min read

Encyclopedic overview

12 sections
Contents
  • About
  • Gameplay
  • Plot
  • Development
  • Contest
  • Comic books
  • Original mini-comics
  • [[Dynamite Entertainment]] mini-series
  • Reception
  • In popular culture
  • References
  • External links

Swordquest is a series of action-adventure video games developed and published by Atari, Inc. in the 1980s for the Atari 2600. It was developed as part of a contest, consisting of three finished games, Earthworld, Fireworld and Waterworld (with these titles occasionally appearing on cartridge labels and boxes with capitalized central Ws, e.g. EarthWorld), and a planned fourth game, Airworld.

== About == Each of the games came with a comic book that explained the plot, as well as containing part of the solution to a major puzzle that had to be solved to win the contest, with a series of prizes whose total value was $150,000. The series had its genesis as a possible sequel to Atari's groundbreaking 1979 title Adventure, but it developed mythology and a system of play that was unique.

Excerpted from Wikipedia’s “Swordquest” article, available under the CC BY-SA 4.0 licence.

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