Swordquest is a series of action-adventure video games developed and published by Atari, Inc. in the 1980s for the Atari 2600. It was developed as part of a contest, consisting of three finished games, Earthworld, Fireworld and Waterworld (with these titles occasionally appearing on cartridge labels and boxes with capitalized central Ws, e.g. EarthWorld), and a planned fourth game, Airworld.
Swordquest is a series of action-adventure video games developed and published by Atari, Inc. in the 1980s for the Atari 2600. It was developed as part of a contest, consisting of three finished games, Earthworld, Fireworld and Waterworld (with these titles occasionally appearing on cartridge labels and boxes with capitalized central Ws, e.g. EarthWorld), and a planned fourth game, Airworld.
== About == Each of the games came with a comic book that explained the plot, as well as containing part of the solution to a major puzzle that had to be solved to win the contest, with a series of prizes whose total value was $150,000. The series had its genesis as a possible sequel to Atari's groundbreaking 1979 title Adventure, but it developed mythology and a system of play that was unique.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).