
Wasteland · RAWG · Courtesy of RAWG
Game data
- Released
- 1988-01-01
- User rating
- 2.63 / 5
- Genres
- Indie, Strategy, Adventure, RPG
- Platforms
- PC, iOS, macOS, Linux, Classic Macintosh, Apple II, Commodore / Amiga
via RAWG
Game details · IGDB
The game mechanics were based directly on those used in the tabletop role-playing games Tunnels and Trolls and Mercenaries, Spies and Private Eyes created by Wasteland developers Ken St. Andre and Michael Stackpole. Characters in Wasteland consequently have various statistics (strength, intelligence and luck among others) that allow them to use different skills and weapons. Experience is gained through battle and through use of skills. The game would generally let players advance with a variety of tactics: to get through a locked gate, a player could use his picklock skill, his climb skill,…
- Released
- 1988
- Genres
- Role-playing (RPG), Turn-based strategy (TBS), Adventure, Indie
- Platforms
- Commodore C64/128/MAX, Linux, PC (Microsoft Windows), Mac, DOS, Apple II
- Game modes
- Single player
- Developer
- Interplay Productions
- Publisher
- Electronic Arts
Wikidata facts
- Official website
- wasteland.inxile-entertainment.com
Show 1 more fact
- publication date
- 1988-00-00
Sources (9)
via Wikidata · CC0
Article · Português
Wasteland, é um jogo de computador, criado em 1988. O jogo foi desenhado por Alan Palvish, Michael A Stackpole e Ken St Andre, programado por Palvish e produzido por David Albert para a Interplay Productions e publicado pela Eletronic Arts. Anos mais tarde serviu de inspiração para a série Fallout.
Abstract from DBpedia / Wikipedia · CC BY-SA