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Xenogears
EntityQ583360· pop 24· linked from 187 articles

Xenogears is a 1998 role-playing video game developed and published by Square for the PlayStation. It is the debut entry in the larger Xeno franchise. The gameplay of Xenogears revolves around navigating 3D environments both on-foot and using humanoid mecha dubbed "Gears". Combat is governed by a version of the turn-based "Active Time Battle" system. The story follows protagonist Fei Fong Wong and several others as they journey across the world to overthrow the all-powerful rule of Solaris and uncover mysteries concerning their world. The story incorporates Jungian psychology, Freudian thought

Game data

Metacritic 84
Released
1998-02-11
User rating
4.38 / 5
Genres
RPG
Platforms
PlayStation
ESRB
Teen

via RAWG

Game details · IGDB

90Critic score · 1 ratings
88User score · 121 ratings

Xenogears Blends Authentic RPG Gameplay with Exquisite Hand-Drawn and Computer-Generated Animation in a Grand Science Fiction Tale. An intricate storyline involving many human and non-human characters will prove to captivate audiences of all ages. Players can rotate the amazingly detailed 3D gameplay maps 360 degrees, and have the ability to navigate around the environment by jumping and climbing. In battle, mega-robots can be controlled, adding great variety to play. A new real-time combat system eliminates restrictive menus, using button commands to provide fast-paced, intuitive action. …

Released
1998
Genres
Role-playing (RPG)
Platforms
PlayStation 3, PlayStation, PlayStation Portable
Game modes
Single player
Franchise
Xeno
Developer
Square Product Development Division 3
Publisher
Square Electronic Arts, Square, Square Enix, Sony Computer Entertainment

Key facts

Video game.caption
North American box art
Video game.image
Xenogears box.jpg
Video game.developer
Square Product Development Division 3
Video game.director
Tetsuya Takahashi
Video game.producer
Hiromichi Tanaka
Video game.programmer
Kiyoshi Yoshii
Video game.artist
Kunihiko TanakaYasuyuki Honne
Video game.writer
Tetsuya TakahashiKaori TanakaMasato Kato
Video game.composer
Yasunori Mitsuda
Video game.platforms
PlayStation
Video game.genre
Role-playing
Video game.modes
Single-player, multiplayer

via Wikipedia infobox

~34 min read

Encyclopedic overview

15 sections
Contents
  • Gameplay
  • Battle system
  • Plot
  • Setting
  • Characters
  • Story
  • Development
  • Music
  • Merchandise
  • Reception
  • Critical response
  • Legacy
  • Notes
  • References
  • External links

Xenogears is a 1998 role-playing video game developed and published by Square for the PlayStation. It is the debut entry in the larger Xeno franchise. The gameplay of Xenogears revolves around navigating 3D environments both on-foot and using humanoid mecha dubbed "Gears". Combat is governed by a version of the turn-based "Active Time Battle" system. The story follows protagonist Fei Fong Wong and several others as they journey across the world to overthrow the all-powerful rule of Solaris and uncover mysteries concerning their world. The story incorporates Jungian psychology, Freudian thought, and religious symbolism.

Created by Tetsuya Takahashi and his wife Kaori Tanaka as a proposal for Final Fantasy VII, it was allowed to be developed as its own project; first as a sequel to Chrono Trigger and then as an original game with a science fiction premise. The characters were designed by Kunihiko Tanaka, while the gears were designed by Junya Ishigaki and Yoshinori Ogura. The designs were portrayed during in-game cinematics through the use of anime cutscenes. Due to time constraints and the team's general inexperience, the second half of the game's plot was primarily told through cutscenes.

Excerpted from Wikipedia’s “Xenogears” article, available under the CC BY-SA 4.0 licence.

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