
Also known as Extreme Game Player
The XGP (Extreme Game Player) was a concept portable video game system created by the Korean company GamePark as the follow-up to its GP32 handheld. Initially announced in 2005, the XGP was finally announced in March 2006 along with the release of the similar XGP Mini and the XGP Kids. The company went bankrupt before releasing any of the models.
Key facts
- CVG system.name
- XGP
- CVG system.image
- E3 2006 XGP handheld (145131071).jpg
- CVG system.manufacturer
- GamePark
- CVG system.type
- Handheld game console
- CVG system.generation
- Seventh generation era
- CVG system.lifespan
- Never Released
- CVG system.cpu
- Dual CPU: 200MHz Host ARM920T 200MHz ARM940T
- CVG system.media
- Secure Digital card
- CVG system.system_on_chip
- MagicEyes VRENDER-3D
- CVG system.price
- $300
- CVG system.memory
- 64MB-128MB
- CVG system.memory_type
- DDR SDRAM
- CVG system.storage
- 64MB NAND Flash
via Wikipedia infobox
Wikidata facts
- Image
- E3 2006 XGP handheld (cropped).jpg
Show 1 more fact
- Commons category
- XGP
Sources (2)
via Wikidata · CC0
~5 min read
Article
7 sectionsContents
- Models
- XGP
- XGP Mini
- XGP Kids
- See also
- References
- External links
The XGP (Extreme Game Player) was a concept portable video game system created by the Korean company GamePark as the follow-up to its GP32 handheld. Initially announced in 2005, the XGP was finally announced in March 2006 along with the release of the similar XGP Mini and the XGP Kids. The company went bankrupt before releasing any of the models.
The XGP was scheduled to be released in three models: the XGP, the XGPmini and the XGP Kids. GamePark said that it did not wish to compete with Sony and Nintendo with the device. The XGP Kids was aimed towards children and therefore had a significantly lower price point. It was designed to run simpler games tailored to an audience besides "hardcore gamers". While the GP32 was only available in select markets—Korea and parts of Europe and Asia—or had to be imported, the XGP was expected to be marketed worldwide