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Q751719

File:Sega-Game-Gear-WB.png · Wikimedia Commons · See Wikimedia Commons

EntityQ751719· pop 42· linked from 928 articles

handheld game console developed by Sega

Key facts

Manufacturer
Sega
Type
Handheld video game console
Generation
Fourth
Released
JP : October 6, 1990 NA / EU : April 1991 AU : 1992
Introductory price
¥19,800 (equivalent to ¥24,000 in 2024), US$149.99 (equivalent to $350 in 2025) , £99.99 (equivalent to £230 in 2025)
Discontinued
WW : April 30, 1997 (Sega) NA : 2002 ( Majesco Entertainment )
Units sold
Around 14 million
Media
ROM cartridge
Cpu
Zilog Z80 @ 3.5 MHz
Memory
8 KB RAM , 16 KB VRAM
Display
3.2 in (81 mm) backlit LCD , 160 × 144 px
Graphics
4,096-color palette, 32 colors on-screen
Sound
SN76489 Mono speaker Headphone jack
Power
6 × AA batteries (3 to 5 hours)
Dimensions
210 × 113 × 38 mm (8.3 × 4.4 × 1.5 in)
Best selling game
Sonic the Hedgehog 2 (400,000)
Successor
Genesis Nomad

via Wikipedia infobox

Wikidata facts

Image
Game-Gear-Handheld.jpg
Show 7 more facts
Commons category
Sega Game Gear
Commons gallery
Sega Game Gear
publication date
1992-00-00
units sold
10620000
discontinuation date
1997-04-30
price
99.99
title
Gēmu Gia
Sources (3)

via Wikidata · CC0

~19 min read

Article

The Game Gear is a handheld game console developed and marketed by Sega. It was released in Japan on October 6, 1990, in North America and Europe in April 1991, and in Australia in 1992. The Game Gear was Sega's first handheld console and competed with Nintendo's Game Boy, Atari's Lynx, and NEC's TurboExpress in the fourth generation of video game consoles.

Sega rushed the 8-bit Game Gear to market to compete with the Game Boy. It shares much of its hardware with the Master System, and can play Master System games with an adapter. Its hardware is superior to the Game Boy's, with a full-color backlit screen and a Z80 CPU. However, it resulted in a much shorter battery life, running for three to five hours on six AA batteries. Sega based the landscape design on the Sega Genesis controller and sought to repeat the Genesis's success by positioning the Game Gear as a more mature and attractive alternative to the Game Boy.

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