XnGine (or X-ngine) is a DOS based 3D engine developed by Bethesda Softworks. Bethesda used the engine for several games released between 1995 and 1999.
XnGine (or X-ngine) is a DOS based 3D engine developed by Bethesda Softworks. Bethesda used the engine for several games released between 1995 and 1999.
==History and features== XnGine was developed by Bethesda Softworks in 1995. Bethesda has invested over $3 million and nine man-years in continued development of the engine. The Terminator: Future Shock was the first game to use the engine, and also the first 3D PC game to use the now popular mouse-look interface, which was initially unpopular with gamers.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).