Q718448
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OverviewAI-generated
The Elder Scrolls III: Morrowind is a single-player role-playing and adventure game developed by Bethesda Game Studios. Released in 2002 for PC (Microsoft Windows) and Xbox, the title is part of The Elder Scrolls franchise and utilizes the Gamebryo engine. The game has been published with dates including May 1, 2002, May 2, 2002, June 6, 2002, and October 4, 2002.
The work has received various review scores, including 89/100 and 90/100. On one platform, it holds a rating of 85 based on 837 ratings, while its critic rating stands at 63 from three critics. Software version identifiers associated with the game include "1.2.0722", "1.6.1820", and "1.2.0813". The official website for the title is hosted at elderscrolls.bethesda.net/morrowind/.
Synthesized by Vinony from 23 facts across 4 sources: Wikidata, Firecrawl, IGDB, Vinony graph. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.
Game details · IGDB
The Elder Scrolls III: Morrowind is an open-world first-person role-playing game and the third main entry in The Elder Scrolls series. Set on the island of Vvardenfell in the province of Morrowind, the player arrives as a released prisoner and becomes involved in the political and religious conflicts of the Dunmer people. Gameplay combines freeform exploration, real-time combat, and character customization across a vast landscape of ashlands, swamps, and volcanic terrain, with a main quest centered on an ancient prophecy.
- Released
- 2002
- Genres
- Role-playing (RPG), Adventure
- Platforms
- Xbox, PC (Microsoft Windows)
- Game modes
- Single player
- Engine
- Gamebryo
- Franchise
- The Elder Scrolls
- Developer
- Bethesda Game Studios
- Publisher
- ZeniMax Media, Bethesda Softworks
Key facts
- Developer
- Bethesda Game Studios
- Publisher
- Bethesda Softworks
- Director
- Todd Howard
- Designer
- Ken Rolston
- Programmer
- Craig Walton
- Artist
- Matthew Carofano
- Writers
- Douglas Goodall Mark Nelson Ken Rolston
- Composer
- Jeremy Soule
- Series
- The Elder Scrolls
- Engine
- NetImmerse
- Platforms
- Windows Xbox
- Release
- Microsoft Windows NA : May 1, 2002 EU : May 2, 2002 Xbox NA : June 7, 2002 EU : November 22, 2002
- Genre
- Action role-playing
- Mode
- Single-player
via Wikipedia infobox
Official website
The Elder Scrolls | The Elder Scrolls III: Morrowind
The Elder Scrolls III: Morrowind
elderscrolls.bethesda.net →Link to the official site · 1,727 chars · not written by Vinony
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Encyclopedic overview
The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox. The main story takes place on Vvardenfell, an island in the Dunmer (Dark Elf) province of Morrowind, part of the continent of Tamriel. The central quests concern the demigod Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign.
Though primarily a fantasy game, with many gameplay elements and Western medieval and fantasy fiction tropes inspired by Dungeons & Dragons and previous role-playing games, Morrowind also features some steampunk elements and drew much inspiration from Middle Eastern and South Asian cultures. Morrowind was designed with an open-ended, freeform style of gameplay in mind with less of an emphasis on the main plot than its predecessors. This choice received mixed reactions while maintaining reviewers' appreciation for Morrowind's expansive, detailed game world.
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