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3D imaging

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holography
thumb|Two photographs of a single hologram taken from different viewpoints
3D computer graphics
graphics that use a three-dimensional representation of geometric data
IMAX
3D film
stereoscopic film
stereoscopy
thumb|Stereoscopy with a classic stereoscope, showing the two lenses a person looks through to see a 3D image formed behind them thumb|Pocket stereoscope with original test image. Used by military to examine stereoscopic pairs of Aerial photography|aerial photographs. thumb|View of Boston, ; an early stereoscopic card for viewing a scene from nature thumb|Kaiserpanorama consists of a multi-station viewing apparatus and sets of stereo slides. Patented by A. Fuhrmann around 1890.
3D modeling
process of developing a mathematical representation of any three-dimensional surface of object via specialized software
stereoscope
thumb|300px|Old Zeiss (company)|Zeiss pocket stereoscope with original test image right|thumb|A common Underwood & Underwood Stereoscope
Kinect
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control.
binocular vision
type of vision in which an animal having two eyes is able to perceive a single three-dimensional image of its surroundings
voxel
thumb|A set of voxels in a stack, with a single voxel shaded thumb|Illustration of a voxel grid containing color values
anaglyph imaging
method of representing images in 3D; method for creating and viewing images in 3D
stereopsis
upright|thumb|Stereopsis caused by alternating stereo images. If the two images were viewed side by side in a stereoscope, the same 3D image would be perceived, but without motion. In the science of visual perception, stereopsis is the sensation that objects in space extend into depth, and that objects have different distances from each other. This sensation is much stronger than the suggestion of depth that is created by two-dimensional perspective.
autostereogram
thumb|300px|A random dot autostereogram encoding a 3D scene of a shark, which can be seen with proper viewing technique. (10px)
3D ultrasound
rendering technique in medical imaging
RealD Cinema
brand name for technology used in 3D films
3D projection
methods in computer graphics to project three-dimensional objects onto a plane by means of numerical calculations
wire-frame model
visual presentation of a 3-dimensional or physical object used in 3D computer graphics
lenticular printing
technology for creating optical illusions
stereo camera
camera with two or more lenses for capturing stereo views
4DX
4DX (Four-Dimensional eXperience) is a 4D film presentation system developed by CJ 4DPlex, a subsidiary of South Korean theater chain CJ CGV. It allows films to be augmented with various practical effects, including motion-seats, wind, strobelights, snow, water, and scents. First used in 2009, it presents films in both stereoscopic 3D and monoscopic 2D formats.
Society of Motion Picture and Television Engineers
association of engineers and technologists in media and entertainment
T-pose
right|thumb|300x300px|Example of a T-posing model in MakeHuman software.
autostereoscopy
thumb|Comparison of parallax-barrier and lenticular autostereoscopic displays. Note: The figure is not to scale.
Disney Digital 3-D
brand name by the Walt Disney Company
IMAX Corporation
Canadian theater company
Emmett Leith
American physicist and engineer (1927–2005)
Dolby 3D
marketing name
ARCore
ARCore, also known as Google Play Services for AR, is a software development kit developed by Google that allows for augmented reality (AR) applications to be built. ARCore has been certified for a number of devices, but is software-locked on devices that did not complete the certification procedure. Spoofing the ID of a device that completed the procedure makes ARCore work on more devices. Requirements for certification include the "quality of the camera, motion sensors [and] a powerful enough CPU that integrates with the hardware design". Devices must also ship with Google Play to qualify fo
Kaiserpanorama
thumb|A drawing of a Kaiserpanorama with 25 viewing stations. The Kaiserpanorama (or Kaiser-Panorama) is a form of stereoscopic entertainment medium used chiefly in the 19th and early 20th centuries, and is considered a precursor to film. It was invented by August Fuhrmann (1844–1925), and patented by him in 1890. It consisted of a number of viewing stations from which people would peer through a pair of lenses to view a number of rotating stereoscopic glass slides. By 1910 Fuhrmann is said to have controlled exhibitions in over 250 branches across Europe, and to have held up to 100,000 slides
3D scanning
analyzing a real-world object or environment to collect data on its shape and possibly its appearance (e.g. colour)
Stereo display
display device
active shutter 3D system
technique of displaying stereoscopic 3D images
Tango
mobile computer vision platform for Android developed by Google
list of 3D modeling software
Wikimedia list article
parallax barrier
device placed in front of an image source to allow it to show a stereoscopic image without the need for the viewer to wear 3D glasses
Structured-light 3D scanner
sensor that can create 3D scans using a patten of light
structure from motion
a photogrammetric range imaging technique
Artec 3D
manufacturer of 3D scanning products
Laser tracker
instruments that accurately measure large objects
bubblegram
thumb|A laser glass sculpture of a caffeine molecule
Random dot stereogram
form of 3-D image
Megalethoscope
thumb|Carlo Ponti's Megalethoscope The megalethoscope is a larger version (mega-) of the alethoscope, (Italian: alethoscopio, from the Greek “true”, “exact” and “vision”) which it largely superseded, and both are instruments for viewing single photographs with a lens to enlarge and to create some illusion of three-dimensionality. They were used to view photographic albumen prints that were coloured, perforated and mounted on a curved frame. Night effects were achieved when viewing pictures in transmitted light from a fitted oil or kerosine lamp and a daytime version of the same scene was seen
geometry processing
concepts from applied mathematics, computer science and engineering to design efficient algorithms for complex 3D models.
holographic display
type of display
François Willème
French artist (1830–1905)
3D reconstruction
reconstruction
3ality Technica
Multiview Video Coding
extension to 3D film television standards
raking light
illumination at an oblique angle
free viewpoint television
3D television technology
Pulfrich effect
perception of 3D scene from a sideways moving image
volumetric display
3D graphic display device
View-Master Personal Stereo Camera
3D Camera
Morph target animation
method of animating computer generated imagery
Intel RealSense
RealSense is an American technology company that develops depth cameras and computer-vision systems used in robotics, access control, industrial automation and healthcare. The company’s stereoscopic 3D cameras and software are marketed as a perception platform for “physical AI”, particularly for humanoid robots and autonomous mobile robots (AMRs).
Digital 3D
Animation presentation technology
#NEWPALMYRA
thumb|Temple of Bel rendering NEWPALMYRA (also known as the New Palmyra Project) is an effort to reconstruct the ancient city of Palmyra as an immersive virtual environment, based on archaeological and other clues. The project was started from photos taken by Bassel Khartabil, who had been taking care of Palmyra since 2005. He began building 3D models of the ancient city, with support from Al Aous Publishers. In 2012, Khartabil was arrested by the Assad regime, and the original project and open source files were lost. Barry Threw took over as director of the project, renamed it #NEWPALMYRA, br
range imaging
technique which produces a 2D image showing the distance to points in a scene from a specific point
Stereoblindness
Stereoblindness (also spelled stereo blindness) is the inability to perceive in three-dimensional (3D) depth using stereopsis, or stereo vision, by combining and comparing images from the two eyes.
Generative Modelling Language
extension of PostScript used for the concise description of complex 3D shapes