thumb|A set of voxels in a stack, with a single voxel shaded thumb|Illustration of a voxel grid containing color values
thumb|A set of voxels in a stack, with a single voxel shaded thumb|Illustration of a voxel grid containing color values
In computing, a voxel is a representation of a value on a three-dimensional regular grid, akin to the two-dimensional pixel. Voxels are frequently used in the visualization and analysis of medical and scientific data (e.g. geographic information systems (G.I.S.)). Voxels also have technical and artistic applications in video games, largely originating with surface rendering in Outcast (1999). Minecraft (2011) makes use of an entirely voxelated world to allow for a fully destructible and constructable environment. Voxel art, of the sort used in Minecraft and elsewhere, is a style and format of 3D art analogous to pixel art.
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).