
2016 freemium real-time strategy mobile game developed by Supercell
Clash Royale is a free-to-play mobile game released in 2016 by Supercell that combines real-time strategy elements with card-based gameplay. It became one of the most popular mobile games globally, demonstrating the commercial success of the freemium model on smartphones.
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Clash Royale is a 2016 real-time strategy mobile game developed and published by Supercell. It combines elements of collectible card games, tower defense, and multiplayer online battle arena (MOBA). Players collect cards and create a deck to use in 3–5 minute battles, with the aim to destroy opposing towers whilst defending. Released worldwide on March 2, 2016, the game is the first spin-off of Clash of Clans, another title developed by Supercell.
With development beginning in 2014, Clash Royale shifted towards gaming on vertical phone screens (as opposed to tablets) and real-time gameplay compared to Clash of Clans. It uses a free-to-play monetisation model, including microtransactions and artificial scarcity of in-game resources. From July 2019, it features monthly seasons, which coincide with regular content updates and a monthly battle pass called “Pass Royale”.
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