
Eyewire is a citizen science game from Sebastian Seung's Lab at Princeton University. It is a human-based computation game that uses players to map retinal neurons. Eyewire launched on December 10, 2012. The game utilizes data generated by the Max Planck Institute for Medical Research. As of March 2025, Eyewire has had around 350,000 players and resulted in the tracing of 6,000 neurons.''''''
via Wikipedia infobox
Eyewire is a citizen science game from Sebastian Seung's Lab at Princeton University. It is a human-based computation game that uses players to map retinal neurons. Eyewire launched on December 10, 2012. The game utilizes data generated by the Max Planck Institute for Medical Research. As of March 2025, Eyewire has had around 350,000 players and resulted in the tracing of 6,000 neurons.''''
Eyewire gameplay is used for neuroscience research by enabling the reconstruction of morphological neuron data, which helps researchers model information-processing circuits. It is also used to generate a training dataset to further improve the artificial intelligence that assists the player through the gameplay.''
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).