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Mario Kart 64

Mario Kart 64 (1996) · RAWG · Courtesy of RAWG

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Mario Kart 64

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Also known as MK64, MK 64, Super Mario Kart R

1996 video game for Nintendo 64

OverviewAI-generated

Mario Kart 64 is a racing and arcade video game developed by Nintendo Entertainment Analysis & Development and published by Nintendo and iQue. The title belongs to the Mario Bros. and Mario franchises. It was released on the Nintendo 64, Wii, and Wii U platforms. The game supports single player, multiplayer, and split screen modes.

The game received an ESRB rating of Everyone. It has a user rating of 4.31 on RAWG and 82 on IGDB, with 603 ratings recorded. The critic rating on IGDB is 81, while the Metacritic score is 83. Publication dates listed for the work include 1996-12-14, 1997-02-10, 1997-06-24, 2007-01-26, and 2016-01-21.

Synthesized by Vinony from 22 facts across 4 sources: Wikidata, RAWG, IGDB, Vinony graph. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.

Game data

Metacritic 83
Released
1996-12-14
User rating
4.31 / 5
Genres
Racing
Platforms
Wii U, Wii, Nintendo 64
ESRB
Everyone

via RAWG

Game details · IGDB

81Critic score · 1 ratings
82User score · 603 ratings

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

Released
1996
Genres
Racing, Arcade
Platforms
Wii, Nintendo 64, Wii U
Game modes
Single player, Multiplayer, Split screen
Franchise
Mario Bros., Mario
Developer
Nintendo Entertainment Analysis & Development
Publisher
Nintendo, iQue

Key facts

Developer
Nintendo EAD
Publisher
Nintendo
Director
Hideki Konno
Producer
Shigeru Miyamoto
Programmer
Masato Kimura
Artist
Tadashi Sugiyama
Composer
Kenta Nagata
Series
Mario Kart
Platform
Nintendo 64
Release
JP : December 14, 1996 NA : February 10, 1997 EU : June 24, 1997
Genre
Kart racing
Modes
Single-player , multiplayer

via Wikipedia infobox

Wikidata facts

Instance of
video game
Country of origin
Japan
Publisher
Nintendo
Director
Hideki Konno
Platform
Wii U
Show 6 more facts
Commons category
Mario Kart
publication date
1996-12-14
characters
Bowser
distributed by
Nintendo eShop
title
マリオカート64
Sources (9)

via Wikidata · CC0

~18 min read

Encyclopedic overview

Mario Kart 64 is a 1996 kart racing game for the Nintendo 64 (N64). Developed and published by Nintendo, it is the second installment in the Mario Kart series after 1992's Super Mario Kart. The game retains the gameplay of its predecessor: the player, controlling a Mario franchise character, races opponents around tracks based on locales from the Super Mario platform games. Tracks contain obstacles to slow the player down and item boxes which give the player power-ups to aid in their progress. Mario Kart 64 contains different single-player and local multiplayer game modes, including a Grand Prix racing mode and a last man standing battle mode.

Mario Kart 64 was first revealed in 1995 alongside the N64. The development team focused on best utilising the console's technology for smooth gameplay, rather than innovating significantly on its predecessor, in order to appeal to a wide audience. Developers were bounded by the N64's processing power and made use of rendering techniques to save on memory, and used car physics simulations to aid the game's kart design. Mario Kart 64 was released in late 1996 in Japan and in 1997 worldwide, months after the launch of the N64.

Excerpted from Wikipedia’s “Mario Kart 64” article, available under the CC BY-SA 4.0 licence.