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Q856904
EntityQ856904· pop 29· linked from 81 articles

NetHack is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a fork of the 1984 game Hack, itself inspired by the 1980 game Rogue. The player takes the role of one of several pre-defined character classes to descend through multiple dungeon floors, fighting monsters and collecting treasure, to recover the "Amulet of Yendor" at the lowest floor and then escape.

Game details · IGDB

93User score · 18 ratings

NetHack is a single-player roguelike video game originally released in 1987 with ASCII graphics. It is a descendant of an earlier game called Hack, which was inspired by Rogue. The player chooses a character race and class; their mission is to retrieve the Amulet of Yendor in a randomly generated dungeon.

Released
1987
Genres
Role-playing (RPG)
Platforms
Linux, PC (Microsoft Windows), DOS
Game modes
Single player

Key facts

Video game.title
NetHack
Video game.image
Nethack releasing a djinni.png
Video game.caption
A released djinni grants the player a wish.
Video game.developer
The NetHack DevTeam
Video game.platforms
Windows, Linux, Mac OS X, Windows CE, OS/2, *BSD, System V, Solaris, HP-UX, BeOS, VMS, Haiku
Video game.released
Initial1.3d / Latest /
Video game.genre
Roguelike
Software license.name
NetHack General Public License (NGPL)
Software license.author
Mike Stephenson et al.
Software license.date
1989
Software license.OSI approved
Yes
Software license.copyleft
Yes
Software license.website
https://www.nethack.org/common/license.html

via Wikipedia infobox

Source code

Link to the source-code README · 7,345 chars · not written by Vinony

Wikidata facts

Official website
www.nethack.org
Image
Nethack.gif
Show 5 more facts
publication date
1987-07-01
software version identifier
3.6.7
Commons category
NetHack
inception
1987-07-00
source code repository URL
github.com/NetHack/NetHack
Sources (6)

via Wikidata · CC0

~21 min read

Article

17 sections
Contents
  • Gameplay
  • Dungeon levels
  • Items and tools
  • Blessings and curses
  • Character death
  • Culture around spoilers
  • Interface
  • History and development
  • Release history
  • Licensing, ports, and derivative ports
  • Online support
  • NetHack Learning Environment
  • Legacy
  • See also
  • References
  • Citations
  • External links

NetHack is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a fork of the 1984 game Hack, itself inspired by the 1980 game Rogue. The player takes the role of one of several pre-defined character classes to descend through multiple dungeon floors, fighting monsters and collecting treasure, to recover the "Amulet of Yendor" at the lowest floor and then escape.

As an exemplar of the traditional "roguelike" game, NetHack features turn-based, grid-based hack and slash and dungeon crawling gameplay, procedurally generated dungeons and treasure, and permadeath, requiring the player to restart the game anew should the player character die. The game uses simple ASCII graphics by default so as to display readily on a wide variety of computer displays, but can use curses with box-drawing characters, as well as substitute graphical tilesets on machines with graphics. While Rogue, Hack and other earlier roguelikes stayed true to a high fantasy setting, NetHack introduced humorous and anachronistic elements over time, including popular cultural reference to works such as Discworld and Raiders of the Lost Ark.

Gallery (2)

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