
Q856904
Sign in to saveNetHack is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a fork of the 1984 game Hack, itself inspired by the 1980 game Rogue. The player takes the role of one of several pre-defined character classes to descend through multiple dungeon floors, fighting monsters and collecting treasure, to recover the "Amulet of Yendor" at the lowest floor and then escape.
Game details · IGDB
NetHack is a single-player roguelike video game originally released in 1987 with ASCII graphics. It is a descendant of an earlier game called Hack, which was inspired by Rogue. The player chooses a character race and class; their mission is to retrieve the Amulet of Yendor in a randomly generated dungeon.
- Released
- 1987
- Genres
- Role-playing (RPG)
- Platforms
- Linux, PC (Microsoft Windows), DOS
- Game modes
- Single player
Key facts
- Video game.title
- NetHack
- Video game.image
- Nethack releasing a djinni.png
- Video game.caption
- A released djinni grants the player a wish.
- Video game.developer
- The NetHack DevTeam
- Video game.platforms
- Windows, Linux, Mac OS X, Windows CE, OS/2, *BSD, System V, Solaris, HP-UX, BeOS, VMS, Haiku
- Video game.released
- Initial1.3d / Latest /
- Video game.genre
- Roguelike
- Software license.name
- NetHack General Public License (NGPL)
- Software license.author
- Mike Stephenson et al.
- Software license.date
- 1989
- Software license.OSI approved
- Yes
- Software license.copyleft
- Yes
- Software license.website
- https://www.nethack.org/common/license.html
via Wikipedia infobox
Wikidata facts
- Official website
- www.nethack.org
- Image
- Nethack.gif
Show 5 more facts
- publication date
- 1987-07-01
- software version identifier
- 3.6.7
- Commons category
- NetHack
- inception
- 1987-07-00
- source code repository URL
- github.com/NetHack/NetHack
via Wikidata · CC0
~21 min read
Article
17 sectionsContents
- Gameplay
- Dungeon levels
- Items and tools
- Blessings and curses
- Character death
- Culture around spoilers
- Interface
- History and development
- Release history
- Licensing, ports, and derivative ports
- Online support
- NetHack Learning Environment
- Legacy
- See also
- References
- Citations
- External links
NetHack is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a fork of the 1984 game Hack, itself inspired by the 1980 game Rogue. The player takes the role of one of several pre-defined character classes to descend through multiple dungeon floors, fighting monsters and collecting treasure, to recover the "Amulet of Yendor" at the lowest floor and then escape.
As an exemplar of the traditional "roguelike" game, NetHack features turn-based, grid-based hack and slash and dungeon crawling gameplay, procedurally generated dungeons and treasure, and permadeath, requiring the player to restart the game anew should the player character die. The game uses simple ASCII graphics by default so as to display readily on a wide variety of computer displays, but can use curses with box-drawing characters, as well as substitute graphical tilesets on machines with graphics. While Rogue, Hack and other earlier roguelikes stayed true to a high fantasy setting, NetHack introduced humorous and anachronistic elements over time, including popular cultural reference to works such as Discworld and Raiders of the Lost Ark.