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SameGame

SameGame (2011) · RAWG · Courtesy of RAWG

EntityQ224905· pop 8· linked from 25 articles

thumb|upright=1.3|SameGame for Mac, by Takahiro Sumiya is a tile-matching puzzle video game originally released under the name CHAIN SHOT in 1985 by Kuniaki "Morisuke" Moribe. It has since been ported to numerous computer platforms, handheld devices, and even TiVo, with new versions as of 2016.

Game data

Released
2008-10-17
User rating
0.00 / 5
Genres
Puzzle
Platforms
iOS, macOS

via RAWG

Game details · IGDB

SameGame (鮫亀) is a Satellaview-compatible Slotted Cartridge game. The game was playable on its own without any data packs, it was playable in conjunction with 8M Pack data downloaded via the BS-X cartridge, and it could also be used together with the separately released Write-protected memory packs, Character Cassette and Character Data: Tengai Makyo. The game was eventually used to hype the release of the promotional game of the same family, UNDAKE 30 SameGame.

Released
1995
Genres
Card & Board Game
Platforms
Satellaview, Super Famicom
Game modes
Single player
Developer
Hudson Soft
Publisher
Hudson Soft

Wikidata facts

Image
Ksame.png
Show 2 more facts
Commons category
SameGame
publication date
1985-00-00
Sources (1)

via Wikidata · CC0

~18 min read

Article

12 sections
Contents
  • History
  • Gameplay
  • Game mechanics
  • Variations
  • Rules variations
  • Scoring
  • Goal-based scoring
  • Visuals
  • Variations
  • Versions
  • References
  • External links

thumb|upright=1.3|SameGame for Mac, by Takahiro Sumiya is a tile-matching puzzle video game originally released under the name CHAIN SHOT in 1985 by Kuniaki "Morisuke" Moribe. It has since been ported to numerous computer platforms, handheld devices, and even TiVo, with new versions as of 2016.

==History== SameGame was originally created as Chain Shot! in 1985 by Kuniaki Moribe. It was distributed for Fujitsu's FM-8 and FM-7 platforms in a Japanese monthly personal computer magazine called Gekkan ASCII. In 1992, the game was ported as SameGame to Unix platforms by Eiji Fukumoto, to the NEC PC-9801 series by Wataru Yoshioka, and to Macintosh as ChainShot! by Eiichiro Mawatari. In 1993, it was ported to Windows 3.1 by Ikuo Hirohata. This version was translated into English by Hitoshi Ozawa, and is still available from his software archive. In 1994, Takahiro Sumiya ported it to Macintosh. This version has some gameplay differences—a choice of between two and five colors—and is probably the most widely distributed of the original series. It was the basis for the Same Gnome and KSame variations created for Linux.

Available in 7 languages

via Wikidata sitelinks · CC0

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