
File:Sims4_Rebrand.png · Wikimedia Commons · See Wikimedia Commons
OverviewAI-generated
The Sims 4 is a video game developed by The Sims Studio and Maxis. It was announced on May 6, 2013, and released on September 2, 2014, with a subsequent release date of September 4, 2014. The game is part of The Sims franchise and utilizes the SmartSim engine. It is classified as a single-player title with genres including Casual, Strategy, Simulation, Role-playing (RPG), and Simulator.
The game is available on PC, Xbox One, PlayStation 4, Xbox Series S/X, and macOS. It carries a Teen rating from the ESRB. Review scores include 70/100, 26%, 64/100, and 6/10, while other ratings list 3.67, 67, and 73. The software has version identifiers such as 1.99.264.1030 and 1.116.202.1230. The game has a price of 0 and 371,000 social media followers.
Synthesized by Vinony from 27 facts across 4 sources: Wikidata, RAWG, IGDB, Vinony graph. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.
Game data
Metacritic 67- Released
- 2014-09-02
- User rating
- 3.67 / 5
- Genres
- Casual, Strategy, Simulation
- Platforms
- PC, Xbox One, PlayStation 4, Xbox Series S/X, macOS
- ESRB
- Teen
via RAWG
Game details · IGDB
Unleash your imagination and create a unique world of Sims that's an expression of you! Explore and customize every detail from Sims to homes, and much more with The Sims 4. Life, and Sims, are yours to control. Customize your unique Sims, design their homes & take them on wild adventures through celebdom, romance, holidays and more.
- Released
- 2014
- Genres
- Role-playing (RPG), Simulator
- Platforms
- PlayStation 4, PC (Microsoft Windows), Mac, Xbox One
- Game modes
- Single player
- Engine
- SmartSim
- Franchise
- The Sims
- Developer
- The Sims Studio, Maxis
- Publisher
- Electronic Arts
Key facts
- Developer
- Maxis
- Publisher
- Electronic Arts
- Directors
- Michael Duke Berjes Enriquez Jim Rogers Robert Vernick
- Producers
- Kevin Gibson Grant Rodiek Ryan Vaughan
- Designers
- Eric Holmberg-Weidler Matt Yang
- Artists
- Magnus Hollmo Samantha Miceli Steven Ross
- Writer
- Danielle von Mayrhauser
- Composer
- Ilan Eshkeri
- Series
- The Sims
- Platforms
- Windows macOS PlayStation 4 Xbox One
- Release
- Windows NA : September 2, 2014 AU / EU : September 4, 2014 UK : September 5, 2014 macOS WW : February 17, 2015 PS4, Xbox One WW : November 17, 2017
- Genre
- Social simulation
- Mode
- Single-player
via Wikipedia infobox
Wikidata facts
- Instance of
- freeware
- Country of origin
- United States
- Publisher
- Electronic Arts
- Series
- The Sims
- Composer
- Ilan Eshkeri
- Developer
- The Sims Studio
- Platform
- Q13361286
- Game mode
- single-player video game
- Distribution format
- digital distribution
- Official website
- www.ea.com/games/the-sims/the-sims-4
Show 14 more facts
- set during recurring event
- spring
- narrator
- Q2175951
- publication date
- 2014-09-04
- input device
- gamepad
- Commons category
- The Sims 4
- social media followers
- 371000
- distributed by
- Epic Games Store
- announcement date
- 2013-05-06
- copyright license
- proprietary license
- title
- The Sims 4
- language of work or name
- Simlish
- software version identifier
- 1.116.202.1230
- review score
- 76/100
- price
- 0
Sources (15)
via Wikidata · CC0
~27 min read
Encyclopedic overview
The Sims 4 is a social simulation game developed by Maxis and published by Electronic Arts. The game was released on September 2, 2014, for Windows, and is the fourth main installment in The Sims series, following The Sims 3 (2009). As with previous games in the series, The Sims 4 allows players to create and customize characters called "Sims", build and furnish their homes, and simulate their daily life across various in-game regions. This installment introduced a newly developed custom game engine, featuring enhanced character creation and housebuilding tools, as well as a more complex in-game simulation.
Development plans for The Sims 4 initially included a stronger focus on online functionality, but these plans were dropped following the negative launch reception of Maxis' online-only SimCity in 2013. In the months leading up to the game's release, Maxis revealed that several features from previous Sims titles, such as swimming pools and toddler Sims, would be omitted, citing development time constraints and technical challenges; this decision led to backlash from players. Upon release, The Sims 4 received mixed reviews, with critics praising the game's visual design, improved artificial intelligence for Sims, and streamlined building tools, but criticizing the absence of content found in prior Sims titles, frequent loading screens, and glitches.
Excerpted from Wikipedia’s “The Sims 4” article, available under the CC BY-SA 4.0 licence.