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DOS games

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Grand Theft Auto
1997 action-adventure open world video game
Doom
1993 first-person shooter video game developed by id Software
Fallout
1997 role-playing video game
Q217423
1996 first-person shooter
Tomb Raider
1996 action-adventure video game developed by Core Design
Civilization
1991 strategy video game
Warcraft: Orcs & Humans
1994 video game
Wolfenstein 3D
1992 first-person shooter video game
Doom II
1994 first-person shooter video game developed by id Software
Q4047361
1989 video game
Sokoban
is a puzzle video game created in 1981 by Hiroyuki Imabayashi. In Sokoban, the player pushes boxes in a warehouse to get them onto storage locations. The game is viewed from a top-down perspective. Boxes can only be pushed, never pulled, and only one box can be pushed at a time. The principal challenge is planning moves correctly to avoid causing a deadlock, a situation where a box or the player becomes permanently trapped, making the puzzle unsolvable.
Warcraft II: Tides of Darkness
fantasy-themed real-time strategy game published by Blizzard Entertainment
Duke Nukem 3D
1996 first-person shooter video game
Contra
1987 run and gun action game
The Need for Speed
1994 video game
Command & Conquer: Red Alert
1996 video game
Mortal Kombat
1992 video game
Q1767176
1993 city-building simulation video game and the second installment in the SimCity series
SimCity
1989 video game
Arkanoid
is a 1986 block breaker video game developed and published by Taito for Japanese arcades; in North America, it was published by Romstar. Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield. Some blocks contain power-ups that have various effects, such as increasing the length of the Vaus, creating several additional balls, or equipping the Vaus with cannons. Other blocks may be indestructible or require multiple hits to break.
Q88759
1986 video game
Street Fighter II
1991 video game developed by Capcom
The Elder Scrolls II: Daggerfall
1996 video game
Q179247
1990 point-and-click graphic adventure game developed and published by Lucasfilm Games
Metal Gear
1987 video game by Konami
The Elder Scrolls: Arena
1994 video game
Q864177
1991 puzzle-platformer video game
System Shock
1994 video game
Mortal Kombat II
1993 competitive fighting game
Another World
action-adventure video game by Eric Chahi
Microsoft Flight Simulator
video game series
Zork
Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titlesZorkI: The Great Underground Empire, ZorkII: The Wizard of Frobozz, and ZorkIII: The Dungeon Masterwhich were released commercially for a range of personal computers beginning in 1980. In Zork, the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations a
FIFA International Soccer
1993 sports video game
Q588710
1997 video game
Golden Axe
1989 beat 'em up video game
Transport Tycoon
1994 video game
Dune II
1992 real-time strategy video game
Rayman
1995 video game
Mortal Kombat 3
1995 video game
Street Fighter
1987 arcade video game
Monkey Island 2: LeChuck's Revenge
1991 adventure video game
Day of the Tentacle
1993 adventure game
Indiana Jones and the Fate of Atlantis
1992 computer game
FIFA 97
1996 association football video game
Maniac Mansion
1987 video game
Oddworld: Abe's Oddysee
1997 video game
Sid Meier's Colonization
1994 video game
Castlevania
1986 video game
Prince of Persia 2: The Shadow and the Flame
1993 video game
FIFA Soccer 96
1996 association football video game
Heroes of Might and Magic II
1996 video game
Alone in the Dark
1992 video game
Duke Nukem
1991 video game
SimEarth
SimEarth: The Living Planet is a life simulation game, the second designed by Will Wright, published in 1990 by Maxis. In SimEarth, the player controls the development of a planet. English scientist James Lovelock served as an advisor and his Gaia hypothesis of planet evolution was incorporated into the game. Versions were made for the Macintosh, Atari ST, Amiga, IBM PC, Super Nintendo Entertainment System, Sega CD, and TurboGrafx-16. It was re-released for the Wii Virtual Console. In 1996, several of Maxis' simulation games were re-released under the Maxis Collector Series with greater compat
Full Throttle
1995 adventure video game
Hexen: Beyond Heretic
1995 video game
Little Big Adventure
1994 action-adventure game developed by Adeline Software International
Lode Runner
1983 video game
Heroes of Might and Magic: A Strategic Quest
1995 video game
Flashback
1992 video game