Algorytm stada
Sign in to savethumb|Boids example Boids is an artificial life program, developed by Craig Reynolds in 1986, which simulates the flocking behaviour of birds, and related group motion. His paper on this topic was published in 1987 in the proceedings of the ACM SIGGRAPH conference. The name "boid" corresponds to a shortened version of "bird-oid object", which refers to a bird-like object, as well as referencing the stereotypical New York pronunciation of 'bird' as . Reynolds' boid model is one example of a larger general concept, for which many other variations have been developed since. The closely related wo
In the Vinony graph
Within Vinony's link graph, Algorytm stada is referenced by 92 other articles, and connects out to bird, International Standard Book Number and Richard Dawkins.
It is catalogued under topics including 1986 software and Artificial life.
Its subject is documented across 10 Wikipedia language editions.
Wikidata facts
- Named after
- bird
- Has use
- computer graphics
Show 4 more facts
- discoverer or inventor
- Craig Reynolds
- time of discovery or invention
- 1986-00-00
- Commons category
- Boids
- facet of
- swarm intelligence
Sources (1)
via Wikidata · CC0
Article · Polski
Algorytm stada – technika, która daje grupie obiektów (ang. boids) realistyczne zbiorowe zachowanie, podobne do stada ptaków, ławicy ryb albo roju pszczół. Został wymyślony przez Craiga Reynoldsa, który po raz pierwszy przedstawił go światu w roku 1987 na konferencji . Zauważył on, że łącząc kilka względnie prostych reguł można symulować bardzo skomplikowane, realistycznie wyglądające zachowania stadne.
Abstract from DBpedia / Wikipedia · CC BY-SA