Also known as cls
객체 지향 프로그래밍에서 객체 생성을 위해 변수와 메소드를 정의하는 틀
In object-oriented programming, a class is a template or blueprint that defines what properties and abilities an object will have. Classes matter because they let programmers organize code efficiently by creating multiple similar objects that all follow the same design, rather than having to write out each object's details from scratch.
AI-generated from the Wikipedia summary — may contain errors.
via Wikidata sitelinks · CC0
Discovered by embedding cosine similarity (sentence-transformers MiniLM, 384-dim).