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Doom

File:Doom_cover_art.jpg · Wikimedia Commons · See Wikimedia Commons

EntityQ189784· pop 55· linked from 625 articles

Also known as Doom 1, Doom 1993, 1993 Doom, DOOM + DOOM II

1993 first-person shooter video game developed by id Software

OverviewAI-generated

Doom is a shooter and action video game developed by id Software and published by id Software and Imagineer. It utilizes the id Tech 1 engine and belongs to the Doom franchise. The original version was released in 1993, with specific publication dates including December 10, 1993, and November 14, 1994. A later release occurred on May 12, 2016. The game supports single player, multiplayer, and co-operative game modes.

The title is available on platforms including PC, Xbox One, PlayStation 4, Nintendo Switch, Windows Mobile, PC-9800 Series, Linux, and DOS. It carries an ESRB rating of Mature. Critical reception includes a Metacritic score of 85, a RAWG rating of 4.38, and an IGDB rating of 85 based on 993 ratings. Review scores also list 80/100, 86/100, and 80. The software version identifier is 1.9, and the port is 666.

Synthesized by Vinony from 23 facts across 3 sources: Wikidata, RAWG, IGDB. Generated from structured data (not the Wikipedia text) and checked against those facts — may still contain errors.

In the Vinony graph

Within Vinony's link graph, Doom is referenced by 625 other articles, and connects out to PC Gamer, multiplayer video game and 3D computer graphics.

It is catalogued under topics including 1993 controversies, 1993 video games and 32X games.

Its subject is documented across 53 Wikipedia language editions.

Game data

Metacritic 85
Released
2016-05-12
User rating
4.38 / 5
Genres
Shooter, Action
Platforms
PC, Xbox One, PlayStation 4, Nintendo Switch
ESRB
Mature

via RAWG

Game details · IGDB

80Critic score
85User score · 993 ratings

In the future, humans have left Earth and settled throughout the galaxy. On Mars, the Union Aerospace Corporation has established a radioactive waste facility and allowed the military to conduct teleportation experiments on the nearby moons of Deimos and Phobos. Hours ago, the base on Mars began receiving incoherent distress messages from Phobos, while Deimos has disappeared completely. With all attempts to establish contact failing, you and your team have been dispatched to investigate. Upon arrival, you secure the perimeter as the rest of your team enters the facility. As you stand guard,…

Released
1993
Genres
Shooter
Platforms
Windows Mobile, PC-9800 Series, Linux, DOS
Game modes
Single player, Multiplayer, Co-operative
Engine
id Tech 1
Franchise
Doom
Developer
id Software
Publisher
id Software, Imagineer

Wikidata facts

Instance of
video game
Genre
arcade
Country of origin
United States
Series
Doom
Followed by
Doom II
Director
Tom Hall
Platform
NeXTSTEP
Game mode
co-op mode
Game engine
id Tech 1
Distribution format
digital distribution
Official website
bethsoft.com/games/doom
Image
Doom classic box art.png
Show 21 more facts
Commons category
Doom (video game)
inception
1993-12-10
publication date
1996-00-00
language of work or name
English language
Commons gallery
Doom
port
666
programmed in
C
software version identifier
1.9
distributed by
Epic Games Store
characters
Cyberdemon
title
Doom
operating system
iOS
source code repository URL
github.com/id-Software/DOOM
social media followers
8700
compatible with
Steam Deck
game designer
John Romero
set in environment
hell
set in period
future
review score
86/100
Sources (15)

via Wikidata · CC0

~40 min read

Encyclopedic overview

Doom is a 1993 first-person shooter game developed and published by id Software for MS-DOS. It is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its final boss. It is an early example of 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics.

Doom was the third major independent release by id Software, after Commander Keen (1990–1991) and Wolfenstein 3D (1992). In May 1992, id started developing a darker game focused on fighting demons with technology, using a new 3D game engine from the lead programmer, John Carmack. The designer Tom Hall initially wrote a science fiction plot, but he and most of the story were removed from the project, with the final game featuring an action-heavy design by John Romero and Sandy Petersen. Id published Doom as a set of three episodes under the shareware model, marketing the full game by releasing the first episode free. A retail version with an additional episode was published in 1995 by GT Interactive as The Ultimate Doom.

Excerpted from Wikipedia’s “Doom” article, available under the CC BY-SA 4.0 licence.

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