
SimCity 4 · RAWG · Courtesy of RAWG
Key facts
- Developers
- Maxis , i5works (Mac OS X)
- Publishers
- Electronic Arts , Aspyr (Mac OS X)
- Producers
- Kevin Hogan, Sean Decker
- Designers
- Joseph Knight, Michael McCormick
- Programmer
- Paul Pedriana
- Artists
- Ocean Quigley, David Patch
- Writers
- Dorothy Bradshaw, Tom Bentley
- Composer
- Jerry Martin
- Series
- SimCity
- Platforms
- Windows , Mac OS X
- Release
- Windows NA : January 14, 2003 EU : January 17, 2003 Mac OS X NA : June 27, 2003
- Genre
- City-building
- Mode
- Single-player
via Wikipedia infobox
Wikidata facts
- Official website
- www.simcity.com/product/simcity4
Show 4 more facts
- title
- Simcity 4
- publication date
- 2003-01-14
- software version identifier
- 1.1.638.0 (1.1.640.0 with BAT patch)
- review score
- 84/100
Sources (9)
via Wikidata · CC0
~21 min read
Article
SimCity 4 is a city-building simulation video game developed by Maxis, a subsidiary of Electronic Arts. The game was released in January 2003 for Microsoft Windows and in June 2003 for Mac OS X. It is the fourth major installment in the SimCity series. SimCity 4 has a single expansion pack called Rush Hour which adds features to the game. SimCity 4: Deluxe Edition contains the original game and Rush Hour combined as a single product.
The game allows players to create a region of land by terraforming, and then to design and build a settlement which can grow into a city. Players can zone different areas of land as commercial, industrial, or residential development, as well as build and maintain public services, transport and utilities. For the success of a city, players must manage its finances, environment, and quality of life for its residents. SimCity 4 introduces night and day cycles and other special effects for the first time in the SimCity series. External tools such as the Building Architect Tool (BAT) allow custom third-party buildings and content to be added to the gameplay.