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A game engine is the core software system that handles all the technical work needed to create and run a video game, including things like graphics, sound, physics, and player controls. It matters because it lets game developers focus on designing fun gameplay and stories rather than having to build all these technical systems from scratch.
AI-generated from the Wikipedia summary — may contain errors.
Wikidata facts
- Instance of
- software category
- Subclass of
- utility software
Show 3 more facts
- topic's main category
- Category:Video game engines
- Commons category
- Game engines
- topic has template
- Template:Video game engines
Sources (3)
via Wikidata · CC0
Article · 中文
游戏引擎是指一些已編寫好的可編輯f電腦遊戲系統或者一些交互式实时图像应用程式的核心组件。這些系統為遊戲設計者提供各種編寫遊戲所需的各種工具,其目的在於讓遊戲設計者能容易和快速地做出遊戲程式,而不用由零開始。大部分都支持多种作業系統平台,如Linux、Mac OS X、Windows。大多数游戏引擎包含以下系统:渲染引擎(即「渲染器」,含二维图像引擎和)、物理引擎、碰撞检测系统、音效、、电脑动画、人工智能、网络引擎以及场景管理等。
Abstract from DBpedia / Wikipedia · CC BY-SA