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Source

File:Source_engine_logo_and_wordmark.svg · Wikimedia Commons · See Wikimedia Commons

EntityQ643572· pop 40· linked from 435 articles

Also known as Source Engine, VMPI

game engine developed by Valve Corporation

Key facts

Developer
Valve
Initial release
October 2004 ; 21 years ago ( 2004-10 )
Written in
C++
Middleware
Havok
Predecessor
GoldSrc
Successor
Source 2
License
Source-available
Website
developer .valvesoftware .com /wiki /Source _SDK _Base _2013
Repository
source-sdk-2013 on GitHub

via Wikipedia infobox

Source code

Link to the source-code README · 2,384 chars · not written by Vinony

Wikidata facts

Show 4 more facts
Commons category
Source (game engine)
name in kana
ソースエンジン
software version identifier
Source Engine 24 / 2013
Sources (9)

via Wikidata · CC0

~12 min read

Article

Source (also referred to as Source 1) is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. Valve used Source in many of their games in the following years, including Team Fortress 2, Counter-Strike: Global Offensive, Dota 2, and the Portal and Left 4 Dead franchises. Other notable third-party games using Source include most games in the Titanfall franchise, Vampire: The Masquerade – Bloodlines, Dear Esther, The Stanley Parable and Garry’s Mod. Valve continues to support several Source games into the present day, and would incrementally release new branches of the engine until it was succeeded by Source 2 in 2015.

History

Gallery (2)

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