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严肃的骨头

Gravity Bone · RAWG · Courtesy of RAWG

EntityQ608746· pop 12· linked from 71 articles

严肃的骨头

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2008年电子游戏

In the Vinony graph

Vinony's link graph records 71 inbound references to 严肃的骨头, and connects out to Quake, Quake II and level.

Vinony files it under 2008 video games, Adventure games and Art games.

Vinony links it to 11 Wikipedia language editions.

Game data

Released
2008-08-28
User rating
4.11 / 5
Genres
Indie, Adventure
Platforms
PC

via RAWG

Game details · IGDB

79User score · 10 ratings

Gravity Bone is a freeware first-person adventure video game developed by Brendon Chung under his studio, Blendo Games, and released in August 2008. The game employs a modified version of id Software's id Tech 2 engine—originally used for Quake 2—and incorporates music from films by director Wong Kar-wai, which were originally performed by Xavier Cugat. Four incarnations of the game were produced during its one-year development; the first featured more common first-person shooter elements than the released version. Subsequent versions shifted in a new direction, with the inclusion of more s…

Released
2008
Genres
Platform, Simulator, Adventure, Indie
Platforms
PC (Microsoft Windows)
Game modes
Single player
Engine
id Tech 2
Developer
Blendo Games
Publisher
Blendo Games

Wikidata facts

Instance of
video game
Country of origin
United States
Publisher
Blendo Games
Composer
Xavier Cugat
Developer
Blendo Games
Game engine
id Tech 2
Distribution format
digital distribution
Image
Gravity Bone cover.png
Show 6 more facts
input device
gamepad
Commons category
Gravity Bone
publication date
2008-08-28
distributed by
Steam
language of work or name
English language
Sources (5)

via Wikidata · CC0

Article · 中文

《严肃的骨头》(英语:Gravity Bone),是2008年的免费冒险游戏,由Blendo Games开发并发行。将id Software在《雷神之锤II》首创的Id Tech 2引擎略加修改后用于该游戏,许多配乐是由故去多年的演奏,源自王家卫导演的电影。设计师在前后一年开发周期里设计出四个版本,与发行版相比,初版包含更多第一人称射击游戏的典型元素。接下来的版本改朝不同方向发展,玩法更偏向间谍游戏风格。2008年8月,《严肃的骨头》针对Microsoft Windows平台发布。 《严肃的骨头》获得电子游戏新闻界好评。IGN网站的查尔斯·奥涅特认为游戏时间虽短,但惊奇连连,体验愉悦,还有文章把《严肃的骨头》与《绝地要塞2》、《传送门》相提并论。游戏获得赞誉的方面包括情节凝聚力、游戏氛围,以及在极短时间内引起玩家兴趣又不致感到仓促或内容残缺的能力。《严肃的骨头》获2008年游戏隧道特别奖最佳艺术游戏奖。2012年,游戏续作《三十航班之恋》面世。

Abstract from DBpedia / Wikipedia · CC BY-SA

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