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SCUMM
EntityQ836102· pop 23· linked from 275 articles

Also known as Script Creation Utility for Maniac Mansion

linguaggio di scripting e motore grafico

Key facts

Programming language.name
Script Creation Utility for Maniac Mansion
Programming language.screenshot
Image:Maniac Mansion.png
Programming language.screenshot caption
Maniac Mansion (1987) on the Commodore 64, the game for which the SCUMM system was originally designed
Programming language.paradigm
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Programming language.developer
Lucasfilm Games
Programming language.released
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Programming language.latest release version
8
Programming language.latest release date
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Programming language.discontinued
yes
Programming language.platform
Cross-platform
Programming language.file format
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via Wikipedia infobox

Wikidata facts

Named after
Maniac Mansion
Show 2 more facts
inception
1987-00-00
operating system
cross-platform
Sources (2)

via Wikidata · CC0

Article · Italiano

SCUMM, acronimo di Script Creation Utility for Maniac Mansion ("Utilità di creazione script per Maniac Mansion"), è un'applicazione creata dall'allora Lucasfilm Games (poi LucasArts) per semplificare lo sviluppo dell'avventura grafica Maniac Mansion (1987). Rimase poi l'ambiente di sviluppo e il motore grafico per molte altre avventure di successo dell'azienda fino al 1997.

Abstract from DBpedia / Wikipedia · CC BY-SA

Gallery (2)